Rayna

Rayna was a villager from Curaheim. She was rescued by the Winter’s Hand from a group of Drel’Mareath. Rayna and the other rescued villagers joined the Hand in working to liberate Curahiem from the rule of the Dawn Priest. She assisted both in battle, and as a medic.

History
Rayna was born in Curaheim. She worked there as a medic for the lumber workers. In AeP 446 she watched as the Dawn Priest took over the town with a Drel’Mareath army. Rayna was forced to work with other lumberjacks to fell Northern Pine trees to help build weapons and siege tools for the Dawn Priest. Eventually Rayna and three other villagers were rescued from the Drel’Mareath by Jessie, Deryl, Tarron, Zonah, and Valera. Derly and Zonah were injured in the fight. Rayna thanked them and helped heal their wounds. She returned with the group to their basecamp and along with the other villagers, explained what had happened to Curaheim. She joined their effort to free her town. Rayna gave them as much information as she could about the Dawn Priest and her armies. This information included details about the Drel’Mareath, the Dawn Priest’s plans, and the location of a nearby coal mine that the Priest had taken over.

A few days later she joined their assault on the coal mines. Rayna had warned them that a Drel’Mareath witch was there. In the fight Rayna and the other villagers helped Zek and Deryl engage a group of Drel’Mareath pawns. Though the fight was won, a villager died. Rayna tried to save him but his injuries were too severe. After the fight, Rayna also helped Deryl care for Jessie, who was unconscious from her wounds.

Rayna was later reunited with her eight year old son. He had been used by followers of the Dawn Priest, as a hostage. Her son was rescued by the Winter’s Hand. Her son was then sent South with a hunter, to keep him safe. Rayna then helped plan the assault on Curaheim. She insisted the Behemoth was what was keeping the townsfolk placid. She joined the attack on Curaheim. In the fight she took out a few Pawns.

Appearance
Rayna had a tough and weathered look that came from growing up in the fringes of Carufell. She was strong and had long brown hair. Her clothes were made of fur.

Relations
Rayna came to respect the members of the Hand who rescued her. She is impressed with their skills, both with weapons and beyond. They came to respect her too for her tough nature and medical skills. Rayna became the unofficial speaker for the villagers rescued by the Hand. The other survivors looked to her for reassurance and safety.

Rayna had a young son.

Powers
Rayna was an accomplished medic. Though she was no doctor, she was very good at first aid. She also was able to fight with an axe.

List of Appearances
Campaigns
 * 1) The Tale of Storms and Clay Session Two: The Grip of Frost
 * 2) The Tale of Storms and Clay Session Three: The Winds that Blow
 * 3) The Tale of Storms and Clay Session Four: The Sunshine’s Lost
 * 4) The Tale of Storms and Clay Session Five: The Force of Cold
 * 5) The Tale of Storms and Clay Session Six: A Host of Force
 * 6) The Tale of Storms and Clay Session Seven: In Frozen War